HoN Devourer Guide, Build & Strategy
>> Thursday, April 14, 2011 –
heroes guide
HoN Devourer Guide, Devourer Build & Devourer Strategy. Devourer is a melee Strength hero that belong to Hellbourne in the Heroes of Newerth. This post is contains HoN Devourer skill description, stats and strategy.
Consuming and destroying all in its path, the corpulent, putrid Devourer exists only to feed. No pain can match the agony of its hunger, and so it shrugs off all attacks, spreading its rot and disease across the battlefield like doom itself.
Devourer Stats
Attack Type Melee
Attack Damage52 – 58
Attack Range 128
Movement Speed 285
Strength 25
Agility 14
Intelligence 14
Strength per level 3.2
Agility per level 1.5
Intelligence per level 1.5
Armor 2.96
MagicArmor 5.5
Devourer Spells & Skills
Guttling Hook
The Devourer launches his Guttling Hook at a target unit or location. The first targetable unit that touches the hook will be dragged back to the Devourer.
Range: 1,100
Cast Time: 1.4 Seconds
Mana Cost: 140
Cooldown: 14.0 Seconds
Activation
Deals 100 / 200 / 300 / 400 Physical damage to target and interrupts channeling abilities. Drags the target to self.
Decay
The Devourer allows himself to decay, draining his Health over time and releasing poisonous gasses that both damage and slow nearby enemy units.
Radius: 250
Activation
Applies Decay to enemy targets in radius and deals 25 / 50 / 75 / 100 Magic damage per second to self.
The Movement Slow persists for 2 seconds after an enemy leaves the Decay radius.
Decay Effects
20% Movement Slow
25 / 50 / 75 / 100 Magic damage per second
Cadaver Armor
This grotesque armor increases the Devourer’s Magic Armor and permanently adds strength for each nearby hero kill or each kill he makes.
1 / 2 / 3 / 4 Magic Armor
On Kill
Permanently adds 0.9 / 1.2 / 1.5 / 1.8 Strength to self per hero kill, or 0.03 / 0.05 / 0.06 / 0.09 Strength per creep kill.
Aura Effects
Radius: 400
Target: Enemy Heroes
Devourer Ultimate
Devour
The Devourer grabs a target enemy and feasts on their flesh, dealing massive damage for every second he feeds.
Type: SuperiorMagic
Range: 160
Channeling Time: 0.3 Seconds
Mana Cost: 100 / 130 / 170
Cooldown: 30.0 Seconds
Activation
Applies Devour to target enemy for 3 seconds or until channel is canceled.
This ability can be boosted by Staff of the Master.
Staff Effect: Heals self equal to the damage done. Deals additional 0.75 * Strength Magic damage per second.
Devour Effects
75 / 125 / 175 Magic damage per second
Devourer Item Build
Coming Soon!
Devourer Skill Build
Coming Soon!
Devourer Strategy
Coming Soon!
Do you have different Devourer Guide, Build or Strategy? Share your thought about Devourer here..
Attack Type Melee
Attack Damage52 – 58
Attack Range 128
Movement Speed 285
Strength 25
Agility 14
Intelligence 14
Strength per level 3.2
Agility per level 1.5
Intelligence per level 1.5
Armor 2.96
MagicArmor 5.5
Guttling Hook
The Devourer launches his Guttling Hook at a target unit or location. The first targetable unit that touches the hook will be dragged back to the Devourer.
Range: 1,100
Cast Time: 1.4 Seconds
Mana Cost: 140
Cooldown: 14.0 Seconds
Activation
Deals 100 / 200 / 300 / 400 Physical damage to target and interrupts channeling abilities. Drags the target to self.
Decay
The Devourer allows himself to decay, draining his Health over time and releasing poisonous gasses that both damage and slow nearby enemy units.
Radius: 250
Activation
Applies Decay to enemy targets in radius and deals 25 / 50 / 75 / 100 Magic damage per second to self.
The Movement Slow persists for 2 seconds after an enemy leaves the Decay radius.
Decay Effects
20% Movement Slow
25 / 50 / 75 / 100 Magic damage per second
This grotesque armor increases the Devourer’s Magic Armor and permanently adds strength for each nearby hero kill or each kill he makes.
1 / 2 / 3 / 4 Magic Armor
On Kill
Permanently adds 0.9 / 1.2 / 1.5 / 1.8 Strength to self per hero kill, or 0.03 / 0.05 / 0.06 / 0.09 Strength per creep kill.
Aura Effects
Radius: 400
Target: Enemy Heroes
Devour
The Devourer grabs a target enemy and feasts on their flesh, dealing massive damage for every second he feeds.
Type: SuperiorMagic
Range: 160
Channeling Time: 0.3 Seconds
Mana Cost: 100 / 130 / 170
Cooldown: 30.0 Seconds
Activation
Applies Devour to target enemy for 3 seconds or until channel is canceled.
This ability can be boosted by Staff of the Master.
Staff Effect: Heals self equal to the damage done. Deals additional 0.75 * Strength Magic damage per second.
Devour Effects
75 / 125 / 175 Magic damage per second
Coming Soon!
Devourer Skill Build
Coming Soon!
Devourer Strategy
Coming Soon!
Do you have different Devourer Guide, Build or Strategy? Share your thought about Devourer here..