Gemini – Heroes of Newerth Guide
>> Tuesday, November 1, 2011 –
heroes guide
Gemini is a Hellbourne agility hero introduced in HoN 2.2.5 Patch.
Gemini has unique skillset and DPS abilities which allows him to be a
hard-hitter carry for a time. His skills are somewhat similar to
Pandaren/Jakrio/Lycan in DotA but it’s still a unique concept by
S2Games, check Gemini Guide, spotlight and overview.
Movement Speed: 300
Attack Range: 128
Damage: 46-51
Strength: 2.1
Agility: 3
Intelligence: 1.9
Armor: 4.08
Damage Reduction: 5.5
Magic Dmg. Reduction: 25%
Attack/s: 0.72
Gemini spews out a cone of flame and frost, pelting nearby fools with elemental fury
Unleashes a swirling cone of flame and frost wihch deals 60 / 120 / 180 / 240 Magic Damage, 5 / 10 / 15 / 20 Magic Damage per second for 3 seconds, and a 15 / 20 / 25 / 30% Movement Speed Slow for 3 seconds.
2. Twin Fangs (Hotkey: W)
Gemini splits his fire and ice essences, allowing each to streak forth before explosively recombining
Causes Gemini to split into two forms that travel side by side for 800 units in target direction. Units each form touch suffer 60 / 90 / 120 / 150 Magic Damage, and the forms recombine at the end, stunning enemies in a 200 radius for 1.25 / 1.5 / 1.75 / 2 seconds.
3. Twin Strike (Hotkey: E)
When Gemini strikes, his whirling dance of fire and ice whips out at the target, effectively striking again.
Makes Gemini’s attacks deal a bonus attack for 10 / 15 / 20 / 25% of normal Damage to the target.
4. Fire and Ice (Hotkey: R)
Gemini reveals that he is truly a combination of two elemental entities, Fire and Ice, and reverts to his basic state of two forms.
Splits Gemini into two forms, Fire and Ice. Fire and Ice each have abilities, 370 / 400 / 430 Movement Speed, 5.5 / 7.5 / 9.5 Magic Armor, and have Attributes equal to those of Gemini. If either Fire or Ice dies, Gemini will perish, and the two may recombine into Gemini. Fire and Ice emerge at the same Health and Mana percentages that Gemini is at, and recombine to give Gemini Health and Mana percentages equal to the higher of the two. Gemini’s Auras will emit from Fire.
Gemini has high damage output but relatively low mana and HP, so you should be careful in the lane (you can use Twin Fangs to escape like a Blink). Communicate with your lane-mate when you are going to initiate with Twin Fangs and follow up with Twin Breath after the stun breaks. Once you hit 6, you can split and Jungle with one Wolf (usually Fire) while you stay in the lane. This will increase your GPM/XPM. Use the abilities on the Wolf that is in the Jungle while keeping the one in the lane full HP/Mana so that when you re-combined you will have full HP/Mana on Gemini again.
When ganking in the mid-game, you usually want to open up with Twin Fangs, then Twin Breath right away and then Split, followed by using all of your Fire/Ice abilities in quick succession.
Later in the game, your ult is basically only good for 1 on 1 ganking and farming, but not so much teamfights. When you aren’t teamfighting, always be split and farming two places at once to maximize your farm!
Gemini background story:
While fire and ice are typically conflicting elements which negate each other, they are harnessed as one in Gemini. A powerful elemental creature bathed in frost and ember, Gemini confuses foes as contradiction incarnate. Few know – and yet fewer understand – Gemini’s origins, but it has been rumored that he is actually a fusion of two separate entities.
Fire and Ice! Winter is coming!
Gemini Hero Stats:
Affiliation: HellbourneMovement Speed: 300
Attack Range: 128
Damage: 46-51
Strength: 2.1
Agility: 3
Intelligence: 1.9
Armor: 4.08
Damage Reduction: 5.5
Magic Dmg. Reduction: 25%
Attack/s: 0.72
Gemini Spells:
1. Twin Breath (Hotkey: Q)Gemini spews out a cone of flame and frost, pelting nearby fools with elemental fury
Action: Target Dual PositionActivation
Type: Enemy Units
Type: Magic
Range: 400
Cast Time: 0.7 Seconds
Mana Cost: 90 / 100 / 110 / 120
Cooldown: 14.0 Seconds
Required Level: 1 / 3 / 5 / 7
Unleashes a swirling cone of flame and frost wihch deals 60 / 120 / 180 / 240 Magic Damage, 5 / 10 / 15 / 20 Magic Damage per second for 3 seconds, and a 15 / 20 / 25 / 30% Movement Speed Slow for 3 seconds.
2. Twin Fangs (Hotkey: W)
Gemini splits his fire and ice essences, allowing each to streak forth before explosively recombining
Action: Target PositionActivation
Type: Enemy Units
Type: Magic
Range: 800
Cast Time: 0.8 Seconds
Mana Cost: 100
Cooldown: 14.0 Seconds
Required Level: 1 / 3 / 5 / 7
Causes Gemini to split into two forms that travel side by side for 800 units in target direction. Units each form touch suffer 60 / 90 / 120 / 150 Magic Damage, and the forms recombine at the end, stunning enemies in a 200 radius for 1.25 / 1.5 / 1.75 / 2 seconds.
3. Twin Strike (Hotkey: E)
When Gemini strikes, his whirling dance of fire and ice whips out at the target, effectively striking again.
Action: PassiveOn Attack
Required Level: 1 / 3 / 5 / 7
Makes Gemini’s attacks deal a bonus attack for 10 / 15 / 20 / 25% of normal Damage to the target.
4. Fire and Ice (Hotkey: R)
Gemini reveals that he is truly a combination of two elemental entities, Fire and Ice, and reverts to his basic state of two forms.
Action: Target SelfActivation
Cast Time: 1.0 Seconds
Cooldown: 60.0 Seconds
Required Level: 6 / 11 / 16
Splits Gemini into two forms, Fire and Ice. Fire and Ice each have abilities, 370 / 400 / 430 Movement Speed, 5.5 / 7.5 / 9.5 Magic Armor, and have Attributes equal to those of Gemini. If either Fire or Ice dies, Gemini will perish, and the two may recombine into Gemini. Fire and Ice emerge at the same Health and Mana percentages that Gemini is at, and recombine to give Gemini Health and Mana percentages equal to the higher of the two. Gemini’s Auras will emit from Fire.
Gemini Item build:
Gemini Skill Build:
Gemini Guide:
- Introduction:Gemini is a Agility Ganker/Semi-Carry that can split into 2 wolves to gank and farm faster. This hero requires a decent amount of Micro, so I highly suggest you bind each wolf (Fire and Ice) to a Key, eg: 1 and 2. The keybind will stay bound every time you ult.Strategy:
Gemini has high damage output but relatively low mana and HP, so you should be careful in the lane (you can use Twin Fangs to escape like a Blink). Communicate with your lane-mate when you are going to initiate with Twin Fangs and follow up with Twin Breath after the stun breaks. Once you hit 6, you can split and Jungle with one Wolf (usually Fire) while you stay in the lane. This will increase your GPM/XPM. Use the abilities on the Wolf that is in the Jungle while keeping the one in the lane full HP/Mana so that when you re-combined you will have full HP/Mana on Gemini again.
When ganking in the mid-game, you usually want to open up with Twin Fangs, then Twin Breath right away and then Split, followed by using all of your Fire/Ice abilities in quick succession.
Later in the game, your ult is basically only good for 1 on 1 ganking and farming, but not so much teamfights. When you aren’t teamfighting, always be split and farming two places at once to maximize your farm!