HoN The Chipper Guide Build & Strategy

HoN The Chipper Guide, The Chipper Build & The Chipper Strategy. The Chipper is a range Intelligence hero that belong to Legion in the Heroes of Newerth. This post is contains The Chipper skill description, stats and strategy.

The elusive chiprel race has spent countless years avoiding conflict, but the Hellbourne are not a threat easily ignored. The Chipper has taken action, piloting an advanced tactical combat and acorn collection machine. Armed with missiles, tar dispensers, and deployable saw blades, The Chipper is ready for war.

The Chipper Stats
Attack Type Ranged
Attack Damage 43 – 50
Attack Range 550
Movement Speed 295
Strength 19
Agility 20
Intelligence 23
Strength per level 1.8
Agility per level 1.6
Intelligence per level 2.5
Armor 2.3
MagicArmor 5.5
The Chipper Spells & Skills
Rocket Barrage
The Chipper can fire a small rocket in any direction from the dome on the top of his walker. The rocket will ministun, deal damage, and catch Tar on fire. If The Chipper is close to a Rocket explosion, that explosion only does half damage to prevent burning his walker in the blast.
Type: Magic
Range: 3,000
Radius: 70
Mana Cost: 50 / 60 / 70 / 85
Activation
Deals 85 / 115 / 145 / 180 Magic damage on impact and stuns for .1 seconds. Gains one charge every 4 seconds. Max of 1 / 2 / 2 / 3 charges.
If the target is covered in Tar by Tar Toss, they will catch on fire and burn for 20 / 30 / 40 / 50 Magic damage per second for the rest of the slow.
Tar Toss
The Chipper heaves a spoonful of his own special tar solution at the target location. Any enemies hit on impact are slowed and those who take the full force of the hit will find themselves barely able to move.
Type: Magic
Range: 700
Radius: 300
Cast Time: 0.8 Seconds
Mana Cost: 50 / 65 / 80 / 95
Cooldown: 25 / 20 / 15 / 10 Seconds
Activation
Applies Tar Covered to anyone hit for 5 seconds. Reduces Attack Speed and Movement Speed based on how close they are to the center upon impact. The closer they are, the most they are slowed.
Maximum is 20 / 40 / 60 / 80% Movement and 10 / 20 / 30 / 40% Attack Speed slow.
Tar Covered Effects
10% Movement slow
.1 / .3 / .5 / .7% Movement slow per charge
.1 / .2 / .3 / .4% Attackspeed Slow per charge
Focus Buffer
The Chipper channels the energy of a neutron field into a temporary phase barrier for one of his allies, guarding them against Magic Damage.
Type: Magic
Range: 800
Cast Time: 1.1 Seconds
Mana Cost: 75
Cooldown: 20.0 Seconds
Activation
Applies Focus Buffer to target for 20 seconds.
Focus Buffer Effects
Absorbs 150 / 300 / 450 / 600 Magic damage.
The Chipper Ultimate
Sawblade Showdown
The Chipper is able to communicate with the Chiprels underground, calling upon them to push spinning sawblades out of the ground where he directs them to. Anyone unfortunate enough to be in their sharp path takes significant damage.
Type: Magic
Range: 700
Radius: 400
Cast Time: 0.5 Seconds
Mana Cost: 140 / 180 / 220
Cooldown: 50 Seconds
Activation
Spawns saws for 8 seconds. Applies Sawblade to any enemy who walks into the spinning blades. Saws destroy trees, obviously.
This ability can be boosted by Staff of the Master.
-Range increased to 1000.
-Applies a strong movement speed debuff that tapers off over 4 seconds.
Sawblade Effects
100 / 200 / 300 Initial Magic Damage
75 / 125 / 175 Magic damage per second
The Chipper Item Build
Coming Soon!
The Chipper Skill Build
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The Chipper Strategy
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